glDeleteTextures function opengl
GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures)
Implementation
void glDeleteTextures(int n, Pointer<Uint32> textures) {
final glDeleteTexturesAsFunction = _glDeleteTextures
.cast<NativeFunction<Void Function(Uint32 n, Pointer<Uint32> textures)>>()
.asFunction<void Function(int n, Pointer<Uint32> textures)>();
return glDeleteTexturesAsFunction(n, textures);
}