glCopyTexSubImage3D function opengl

void glCopyTexSubImage3D(
  1. int target,
  2. int level,
  3. int xoffset,
  4. int yoffset,
  5. int zoffset,
  6. int x,
  7. int y,
  8. int width,
  9. int height,
)
GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height )

Implementation

void glCopyTexSubImage3D(
  int target,
  int level,
  int xoffset,
  int yoffset,
  int zoffset,
  int x,
  int y,
  int width,
  int height,
) {
  final glCopyTexSubImage3DAsFunction = _glCopyTexSubImage3D
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Int32 level,
            Int32 xoffset,
            Int32 yoffset,
            Int32 zoffset,
            Int32 x,
            Int32 y,
            Uint32 width,
            Uint32 height,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int level,
          int xoffset,
          int yoffset,
          int zoffset,
          int x,
          int y,
          int width,
          int height,
        )
      >();
  return glCopyTexSubImage3DAsFunction(
    target,
    level,
    xoffset,
    yoffset,
    zoffset,
    x,
    y,
    width,
    height,
  );
}