glCompressedTexImage1D function opengl
void
glCompressedTexImage1D()
GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data )
Implementation
void glCompressedTexImage1D(
int target,
int level,
int internalformat,
int width,
int border,
int imageSize,
Pointer<NativeType> data,
) {
final glCompressedTexImage1DAsFunction = _glCompressedTexImage1D
.cast<
NativeFunction<
Void Function(
Uint32 target,
Int32 level,
Uint32 internalformat,
Uint32 width,
Int32 border,
Uint32 imageSize,
Pointer<NativeType> data,
)
>
>()
.asFunction<
void Function(
int target,
int level,
int internalformat,
int width,
int border,
int imageSize,
Pointer<NativeType> data,
)
>();
return glCompressedTexImage1DAsFunction(
target,
level,
internalformat,
width,
border,
imageSize,
data,
);
}