glColorTable function opengl
void
glColorTable()
GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table )
Implementation
void glColorTable(
int target,
int internalformat,
int width,
int format,
int type,
Pointer<NativeType> table,
) {
final glColorTableAsFunction = _glColorTable
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 internalformat,
Uint32 width,
Uint32 format,
Uint32 type,
Pointer<NativeType> table,
)
>
>()
.asFunction<
void Function(
int target,
int internalformat,
int width,
int format,
int type,
Pointer<NativeType> table,
)
>();
return glColorTableAsFunction(
target,
internalformat,
width,
format,
type,
table,
);
}