glColor4usv function opengl

void glColor4usv(
  1. Pointer<Uint16> v
)
GLAPI void GLAPIENTRY glColor4usv( const GLushort *v )

Implementation

void glColor4usv(Pointer<Uint16> v) {
  final glColor4usvAsFunction = _glColor4usv
      .cast<NativeFunction<Void Function(Pointer<Uint16> v)>>()
      .asFunction<void Function(Pointer<Uint16> v)>();
  return glColor4usvAsFunction(v);
}