glColor4ui function opengl
GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha )
Implementation
void glColor4ui(int red, int green, int blue, int alpha) {
final glColor4uiAsFunction = _glColor4ui
.cast<
NativeFunction<
Void Function(Uint32 red, Uint32 green, Uint32 blue, Uint32 alpha)
>
>()
.asFunction<void Function(int red, int green, int blue, int alpha)>();
return glColor4uiAsFunction(red, green, blue, alpha);
}