glColor4ubv function opengl

void glColor4ubv(
  1. Pointer<Uint8> v
)
GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v )

Implementation

void glColor4ubv(Pointer<Uint8> v) {
  final glColor4ubvAsFunction = _glColor4ubv
      .cast<NativeFunction<Void Function(Pointer<Uint8> v)>>()
      .asFunction<void Function(Pointer<Uint8> v)>();
  return glColor4ubvAsFunction(v);
}