glColor4i function opengl

void glColor4i(
  1. int red,
  2. int green,
  3. int blue,
  4. int alpha,
)
GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, GLint blue, GLint alpha )

Implementation

void glColor4i(int red, int green, int blue, int alpha) {
  final glColor4iAsFunction = _glColor4i
      .cast<
        NativeFunction<
          Void Function(Int32 red, Int32 green, Int32 blue, Int32 alpha)
        >
      >()
      .asFunction<void Function(int red, int green, int blue, int alpha)>();
  return glColor4iAsFunction(red, green, blue, alpha);
}