glColor4i function opengl
GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, GLint blue, GLint alpha )
Implementation
void glColor4i(int red, int green, int blue, int alpha) {
final glColor4iAsFunction = _glColor4i
.cast<
NativeFunction<
Void Function(Int32 red, Int32 green, Int32 blue, Int32 alpha)
>
>()
.asFunction<void Function(int red, int green, int blue, int alpha)>();
return glColor4iAsFunction(red, green, blue, alpha);
}