glColor4d function opengl
GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha )
Implementation
void glColor4d(double red, double green, double blue, double alpha) {
final glColor4dAsFunction = _glColor4d
.cast<
NativeFunction<
Void Function(Double red, Double green, Double blue, Double alpha)
>
>()
.asFunction<
void Function(double red, double green, double blue, double alpha)
>();
return glColor4dAsFunction(red, green, blue, alpha);
}