glColor4b function opengl

void glColor4b(
  1. int red,
  2. int green,
  3. int blue,
  4. int alpha,
)
GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha )

Implementation

void glColor4b(int red, int green, int blue, int alpha) {
  final glColor4bAsFunction = _glColor4b
      .cast<
        NativeFunction<
          Void Function(Int8 red, Int8 green, Int8 blue, Int8 alpha)
        >
      >()
      .asFunction<void Function(int red, int green, int blue, int alpha)>();
  return glColor4bAsFunction(red, green, blue, alpha);
}