glColor3ui function opengl
GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue )
Implementation
void glColor3ui(int red, int green, int blue) {
final glColor3uiAsFunction = _glColor3ui
.cast<
NativeFunction<Void Function(Uint32 red, Uint32 green, Uint32 blue)>
>()
.asFunction<void Function(int red, int green, int blue)>();
return glColor3uiAsFunction(red, green, blue);
}