glColor3ui function opengl

void glColor3ui(
  1. int red,
  2. int green,
  3. int blue
)
GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue )

Implementation

void glColor3ui(int red, int green, int blue) {
  final glColor3uiAsFunction = _glColor3ui
      .cast<
        NativeFunction<Void Function(Uint32 red, Uint32 green, Uint32 blue)>
      >()
      .asFunction<void Function(int red, int green, int blue)>();
  return glColor3uiAsFunction(red, green, blue);
}