glColor3ubv function opengl

void glColor3ubv(
  1. Pointer<Uint8> v
)
GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v )

Implementation

void glColor3ubv(Pointer<Uint8> v) {
  final glColor3ubvAsFunction = _glColor3ubv
      .cast<NativeFunction<Void Function(Pointer<Uint8> v)>>()
      .asFunction<void Function(Pointer<Uint8> v)>();
  return glColor3ubvAsFunction(v);
}