glClipPlane function opengl

void glClipPlane(
  1. int plane,
  2. Pointer<Double> equation
)
GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation )

Implementation

void glClipPlane(int plane, Pointer<Double> equation) {
  final glClipPlaneAsFunction = _glClipPlane
      .cast<
        NativeFunction<Void Function(Uint32 plane, Pointer<Double> equation)>
      >()
      .asFunction<void Function(int plane, Pointer<Double> equation)>();
  return glClipPlaneAsFunction(plane, equation);
}