glClipPlane function opengl
GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation )
Implementation
void glClipPlane(int plane, Pointer<Double> equation) {
final glClipPlaneAsFunction = _glClipPlane
.cast<
NativeFunction<Void Function(Uint32 plane, Pointer<Double> equation)>
>()
.asFunction<void Function(int plane, Pointer<Double> equation)>();
return glClipPlaneAsFunction(plane, equation);
}