glClientActiveTextureArb function opengl
GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture)
Implementation
void glClientActiveTextureArb(int texture) {
final glClientActiveTextureArbAsFunction = _glClientActiveTextureArb
.cast<NativeFunction<Void Function(Uint32 texture)>>()
.asFunction<void Function(int texture)>();
return glClientActiveTextureArbAsFunction(texture);
}