glBlendFunc function opengl
GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor )
Implementation
void glBlendFunc(int sfactor, int dfactor) {
final glBlendFuncAsFunction = _glBlendFunc
.cast<NativeFunction<Void Function(Uint32 sfactor, Uint32 dfactor)>>()
.asFunction<void Function(int sfactor, int dfactor)>();
return glBlendFuncAsFunction(sfactor, dfactor);
}