glBlendEquation function opengl

void glBlendEquation(
  1. int mode
)
GLAPI void GLAPIENTRY glBlendEquation( GLenum mode )

Implementation

void glBlendEquation(int mode) {
  final glBlendEquationAsFunction = _glBlendEquation
      .cast<NativeFunction<Void Function(Uint32 mode)>>()
      .asFunction<void Function(int mode)>();
  return glBlendEquationAsFunction(mode);
}