glBlendColor function opengl
GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
Implementation
void glBlendColor(double red, double green, double blue, double alpha) {
final glBlendColorAsFunction = _glBlendColor
.cast<
NativeFunction<
Void Function(Float red, Float green, Float blue, Float alpha)
>
>()
.asFunction<
void Function(double red, double green, double blue, double alpha)
>();
return glBlendColorAsFunction(red, green, blue, alpha);
}