glBegin function opengl

void glBegin(
  1. int mode
)
GLAPI void GLAPIENTRY glBegin( GLenum mode )

Implementation

void glBegin(int mode) {
  final glBeginAsFunction = _glBegin
      .cast<NativeFunction<Void Function(Uint32 mode)>>()
      .asFunction<void Function(int mode)>();
  return glBeginAsFunction(mode);
}