glActiveTextureArb function opengl

void glActiveTextureArb(
  1. int texture
)
GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture)

Implementation

void glActiveTextureArb(int texture) {
  final glActiveTextureArbAsFunction = _glActiveTextureArb
      .cast<NativeFunction<Void Function(Uint32 texture)>>()
      .asFunction<void Function(int texture)>();
  return glActiveTextureArbAsFunction(texture);
}