glActiveTexture function opengl
GLAPI void GLAPIENTRY glActiveTexture( GLenum texture )
Implementation
void glActiveTexture(int texture) {
final glActiveTextureAsFunction = _glActiveTexture
.cast<NativeFunction<Void Function(Uint32 texture)>>()
.asFunction<void Function(int texture)>();
return glActiveTextureAsFunction(texture);
}