glActiveTexture function opengl

void glActiveTexture(
  1. int texture
)
GLAPI void GLAPIENTRY glActiveTexture( GLenum texture )

Implementation

void glActiveTexture(int texture) {
  final glActiveTextureAsFunction = _glActiveTexture
      .cast<NativeFunction<Void Function(Uint32 texture)>>()
      .asFunction<void Function(int texture)>();
  return glActiveTextureAsFunction(texture);
}