PFNGLSPECIALIZESHADERPROCDart typedef

PFNGLSPECIALIZESHADERPROCDart = void Function(int shader, Pointer<Utf8> pEntryPoint, int numSpecializationConstants, Pointer<Uint32> pConstantIndex, Pointer<Uint32> pConstantValue)

Implementation

typedef PFNGLSPECIALIZESHADERPROCDart =
    void Function(
      int shader,
      Pointer<Utf8> pEntryPoint,
      int numSpecializationConstants,
      Pointer<Uint32> pConstantIndex,
      Pointer<Uint32> pConstantValue,
    );