PFNGLPRIORITIZETEXTURESPROCDart typedef

PFNGLPRIORITIZETEXTURESPROCDart = void Function(int n, Pointer<Uint32> textures, Pointer<Float> priorities)

Implementation

typedef PFNGLPRIORITIZETEXTURESPROCDart =
    void Function(int n, Pointer<Uint32> textures, Pointer<Float> priorities);