PFNGLPRIORITIZETEXTURESPROCDart typedef
PFNGLPRIORITIZETEXTURESPROCDart =
void Function(int n, Pointer<Uint32> textures, Pointer<Float> priorities)
Implementation
typedef PFNGLPRIORITIZETEXTURESPROCDart =
void Function(int n, Pointer<Uint32> textures, Pointer<Float> priorities);