PFNGLGETATTACHEDSHADERSPROCDart typedef

PFNGLGETATTACHEDSHADERSPROCDart = void Function(int program, int maxCount, Pointer<Uint32> count, Pointer<Uint32> shaders)

Implementation

typedef PFNGLGETATTACHEDSHADERSPROCDart =
    void Function(
      int program,
      int maxCount,
      Pointer<Uint32> count,
      Pointer<Uint32> shaders,
    );