mixGetAudioFormat function mixer

bool mixGetAudioFormat(
  1. Pointer<MixAudio> audio,
  2. Pointer<SdlAudioSpec> spec
)

Query the initial audio format of a MIX_Audio.

Note that some audio files can change format in the middle; some explicitly support this, but a more common example is two MP3 files concatenated together. In many cases, SDL_mixer will correctly handle these sort of files, but this function will only report the initial format a file uses.

\param audio the audio to query. \param spec on success, audio format details will be stored here. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL_mixer 3.0.0.

extern SDL_DECLSPEC bool SDLCALL MIX_GetAudioFormat(MIX_Audio *audio, SDL_AudioSpec *spec)

Implementation

bool mixGetAudioFormat(Pointer<MixAudio> audio, Pointer<SdlAudioSpec> spec) {
  final mixGetAudioFormatLookupFunction = _libMixer
      .lookupFunction<
        Uint8 Function(Pointer<MixAudio> audio, Pointer<SdlAudioSpec> spec),
        int Function(Pointer<MixAudio> audio, Pointer<SdlAudioSpec> spec)
      >('MIX_GetAudioFormat');
  return mixGetAudioFormatLookupFunction(audio, spec) == 1;
}