destroy method
void
destroy()
Free a mixer.
If this mixer was created with MIX_CreateMixerDevice(), this function will also close the audio device and call SDL_QuitSubSystem(SDL_INIT_AUDIO).
Any MIX_Group or MIX_Track created for this mixer will also be destroyed. Do not access them again or attempt to destroy them after the device is destroyed. MIX_Audio objects will not be destroyed, since they can be shared between mixers (but those will all be destroyed during MIX_Quit()).
\param mixer the mixer to destroy.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL_mixer 3.0.0.
\sa MIX_CreateMixerDevice \sa MIX_CreateMixer
extern SDL_DECLSPEC void SDLCALL MIX_DestroyMixer(MIX_Mixer *mixer)
{@category mixer}
Implementation
void destroy() => mixDestroyMixer(this);