sdlxSetGpuViewport function gpu
Sets the current viewport state on a command buffer.
\param render_pass a render pass handle. \param viewport the viewport to set.
\since This function is available since SDL 3.2.0.
extern SDL_DECLSPEC void SDLCALL SDL_SetGPUViewport( SDL_GPURenderPass *render_pass, const SDL_GPUViewport *viewport)
See also:
Implementation
void sdlxSetGpuViewport(
Pointer<SdlGpuRenderPass> renderPass,
SdlxGpuViewport viewport,
) {
final pointer = viewport.calloc();
sdlSetGpuViewport(renderPass, pointer);
pointer.callocFree();
}