calloc method

Implementation

Pointer<SdlGpuTextureCreateInfo> calloc() {
  final pointer = ffi.calloc<SdlGpuTextureCreateInfo>();
  pointer.ref.type = type;
  pointer.ref.format = format;
  pointer.ref.usage = usage;
  pointer.ref.width = width;
  pointer.ref.height = height;
  pointer.ref.layerCountOrDepth = layerCountOrDepth;
  pointer.ref.numLevels = numLevels;
  pointer.ref.sampleCount = sampleCount;
  pointer.ref.props = props;
  return pointer;
}