calloc method
Implementation
Pointer<SdlGpuTextureCreateInfo> calloc() {
final pointer = ffi.calloc<SdlGpuTextureCreateInfo>();
pointer.ref.type = type;
pointer.ref.format = format;
pointer.ref.usage = usage;
pointer.ref.width = width;
pointer.ref.height = height;
pointer.ref.layerCountOrDepth = layerCountOrDepth;
pointer.ref.numLevels = numLevels;
pointer.ref.sampleCount = sampleCount;
pointer.ref.props = props;
return pointer;
}