setViewport method

void setViewport(
  1. SdlxGpuViewport viewport
)

Sets the current viewport state on a command buffer.

\param render_pass a render pass handle. \param viewport the viewport to set.

\since This function is available since SDL 3.2.0.

extern SDL_DECLSPEC void SDLCALL SDL_SetGPUViewport( SDL_GPURenderPass *render_pass, const SDL_GPUViewport *viewport)

See also:

Implementation

void setViewport(SdlxGpuViewport viewport) =>
    sdlxSetGpuViewport(this, viewport);