unmapTransferBuffer method

void unmapTransferBuffer(
  1. Pointer<SdlGpuTransferBuffer> transferBuffer
)

Unmaps a previously mapped transfer buffer.

\param device a GPU context. \param transfer_buffer a previously mapped transfer buffer.

\since This function is available since SDL 3.2.0.

extern SDL_DECLSPEC void SDLCALL SDL_UnmapGPUTransferBuffer( SDL_GPUDevice *device, SDL_GPUTransferBuffer *transfer_buffer)

See also:

Implementation

void unmapTransferBuffer(Pointer<SdlGpuTransferBuffer> transferBuffer) =>
    sdlUnmapGpuTransferBuffer(this, transferBuffer);