texturedPolygon function
bool
texturedPolygon(
- Pointer<
SdlRenderer> renderer, - List<
SdlxFPoint> points, - Pointer<
SdlSurface> texture, - int textureDx,
- int textureDy,
Implementation
bool texturedPolygon(
Pointer<SdlRenderer> renderer,
List<SdlxFPoint> points,
Pointer<SdlSurface> texture,
int textureDx,
int textureDy,
) => texturedPolygonMt(renderer, points, texture, textureDx, textureDy);