lineRgba function
bool
lineRgba(
- Pointer<SdlRenderer> renderer,
- double x1,
- double y1,
- double x2,
- double y2,
- int r,
- int g,
- int b,
- int a, {
- int blendMode = SDL_BLENDMODE_BLEND,
})
Implementation
bool lineRgba(
Pointer<SdlRenderer> renderer,
double x1,
double y1,
double x2,
double y2,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) {
/*
* Draw
*/
var result = true;
if (result) {
result = sdlSetRenderDrawBlendMode(renderer, blendMode);
}
if (result) {
result = sdlSetRenderDrawColor(renderer, r, g, b, a);
}
if (result) {
result = sdlRenderLine(renderer, x1, y1, x2, y2);
}
return result;
}