filledPolygonRgba function
Implementation
bool filledPolygonRgba(
Pointer<SdlRenderer> renderer,
Pointer<Int16> vx,
Pointer<Int16> vy,
int n,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) =>
filledPolygonRgbaMt(renderer, vx, vy, n, r, g, b, a, blendMode: blendMode);