filledPieRgba function
Implementation
bool filledPieRgba(
Pointer<SdlRenderer> renderer,
double x,
double y,
double rad,
double start,
double end,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => _pieRgba(
renderer,
x,
y,
rad,
start,
end,
r,
g,
b,
a,
1,
blendMode: blendMode,
);