filledEllipseRgba function
Implementation
bool filledEllipseRgba(
Pointer<SdlRenderer> renderer,
double x,
double y,
double rx,
double ry,
int r,
int g,
int b,
int a, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => _ellipseRgba(renderer, x, y, rx, ry, r, g, b, a, 1, blendMode: blendMode);