filledEllipseRgba function

bool filledEllipseRgba(
  1. Pointer<SdlRenderer> renderer,
  2. double x,
  3. double y,
  4. double rx,
  5. double ry,
  6. int r,
  7. int g,
  8. int b,
  9. int a, {
  10. int blendMode = SDL_BLENDMODE_BLEND,
})

Implementation

bool filledEllipseRgba(
  Pointer<SdlRenderer> renderer,
  double x,
  double y,
  double rx,
  double ry,
  int r,
  int g,
  int b,
  int a, {
  int blendMode = SDL_BLENDMODE_BLEND,
}) => _ellipseRgba(renderer, x, y, rx, ry, r, g, b, a, 1, blendMode: blendMode);