filledEllipseColor function

bool filledEllipseColor(
  1. Pointer<SdlRenderer> renderer,
  2. double x,
  3. double y,
  4. double rx,
  5. double ry,
  6. SdlxColor color, {
  7. int blendMode = SDL_BLENDMODE_BLEND,
})

Implementation

bool filledEllipseColor(
  Pointer<SdlRenderer> renderer,
  double x,
  double y,
  double rx,
  double ry,
  SdlxColor color, {
  int blendMode = SDL_BLENDMODE_BLEND,
}) => _ellipseRgba(
  renderer,
  x,
  y,
  rx,
  ry,
  color.r,
  color.g,
  color.b,
  color.a,
  1,
  blendMode: blendMode,
);