characterColor function

bool characterColor(
  1. Pointer<SdlRenderer> renderer,
  2. double x,
  3. double y,
  4. int c,
  5. SdlxColor color,
)

Implementation

bool characterColor(
  Pointer<SdlRenderer> renderer,
  double x,
  double y,
  int c,
  SdlxColor color,
) => characterRgba(renderer, x, y, c, color.r, color.g, color.b, color.a);