aaellipseColor function
Implementation
bool aaellipseColor(
Pointer<SdlRenderer> renderer,
double x,
double y,
double rx,
double ry,
SdlxColor color, {
int blendMode = SDL_BLENDMODE_BLEND,
}) => aaellipseRgba(
renderer,
x,
y,
rx,
ry,
color.r,
color.g,
color.b,
color.a,
blendMode: blendMode,
);