aacircleColor function
Implementation
bool aacircleColor(
Pointer<SdlRenderer> renderer,
double x,
double y,
double rad,
int color, {
int blendMode = SDL_BLENDMODE_BLEND,
}) {
final co = Uint32List.fromList([color]).buffer.asUint8List();
return aaellipseRgba(
renderer,
x,
y,
rad,
rad,
co[0],
co[1],
co[2],
co[3],
blendMode: blendMode,
);
}