getUnion method
Implementation
math.Rectangle<double>? getUnion(math.Rectangle<double> b) {
final aPointer = calloc();
final bPointer = b.calloc();
final resultPointer = ffi.calloc<SdlFRect>();
final bl = aPointer.getUnion(bPointer, resultPointer);
final result = resultPointer.create();
ffi.calloc.free(aPointer);
ffi.calloc.free(bPointer);
ffi.calloc.free(resultPointer);
if (bl) {
return result;
}
return null;
}