sdlxGetRenderVSync function render
Get VSync of the given renderer.
\param renderer the renderer to toggle. \param vsync an int filled with the current vertical refresh sync interval. See SDL_SetRenderVSync() for the meaning of the value. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety This function should only be called on the main thread.
\since This function is available since SDL 3.2.0.
\sa SDL_SetRenderVSync
extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int *vsync)
See also:
Implementation
int? sdlxGetRenderVSync(Pointer<SdlRenderer> renderer) {
var vsync = 0;
final vsyncPointer = ffi.calloc<Int32>();
final result = sdlGetRenderVSync(renderer, vsyncPointer);
if (result) {
vsync = vsyncPointer.value;
}
vsyncPointer.callocFree();
if (!result) {
return null;
}
return vsync;
}