sdlUpdateJoysticks function joystick

void sdlUpdateJoysticks()

Update the current state of the open joysticks.

This is called automatically by the event loop if any joystick events are enabled.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL 3.2.0.

extern SDL_DECLSPEC void SDLCALL SDL_UpdateJoysticks(void)

Implementation

void sdlUpdateJoysticks() {
  final sdlUpdateJoysticksLookupFunction = _libSdl
      .lookupFunction<Void Function(), void Function()>('SDL_UpdateJoysticks');
  return sdlUpdateJoysticksLookupFunction();
}