sdlUnmapGpuTransferBuffer function gpu
void
sdlUnmapGpuTransferBuffer(
- Pointer<
SdlGpuDevice> device, - Pointer<
SdlGpuTransferBuffer> transferBuffer
Unmaps a previously mapped transfer buffer.
\param device a GPU context. \param transfer_buffer a previously mapped transfer buffer.
\since This function is available since SDL 3.2.0.
extern SDL_DECLSPEC void SDLCALL SDL_UnmapGPUTransferBuffer( SDL_GPUDevice *device, SDL_GPUTransferBuffer *transfer_buffer)
Implementation
void sdlUnmapGpuTransferBuffer(
Pointer<SdlGpuDevice> device,
Pointer<SdlGpuTransferBuffer> transferBuffer,
) {
final sdlUnmapGpuTransferBufferLookupFunction = _libSdl
.lookupFunction<
Void Function(
Pointer<SdlGpuDevice> device,
Pointer<SdlGpuTransferBuffer> transferBuffer,
),
void Function(
Pointer<SdlGpuDevice> device,
Pointer<SdlGpuTransferBuffer> transferBuffer,
)
>('SDL_UnmapGPUTransferBuffer');
return sdlUnmapGpuTransferBufferLookupFunction(device, transferBuffer);
}