sdlUnlockJoysticks function joystick
Unlocking for atomic access to the joystick API.
\threadsafety This should be called from the same thread that called SDL_LockJoysticks().
\since This function is available since SDL 3.2.0.
extern SDL_DECLSPEC void SDLCALL SDL_UnlockJoysticks(void) SDL_RELEASE(SDL_joystick_lock)
Implementation
void sdlUnlockJoysticks(Pointer<NativeType> arg0) {
final sdlUnlockJoysticksLookupFunction = _libSdl
.lookupFunction<
Void Function(Pointer<NativeType> arg0),
void Function(Pointer<NativeType> arg0)
>('SDL_UnlockJoysticks');
return sdlUnlockJoysticksLookupFunction(arg0);
}