sdlGetPixelFormatFromGpuTextureFormat function gpu

int sdlGetPixelFormatFromGpuTextureFormat(
  1. int format
)

Get the SDL pixel format corresponding to a GPU texture format.

\param format a texture format. \returns the corresponding pixel format, or SDL_PIXELFORMAT_UNKNOWN if there is no corresponding pixel format.

\since This function is available since SDL 3.4.0.

extern SDL_DECLSPEC SDL_PixelFormat SDLCALL SDL_GetPixelFormatFromGPUTextureFormat(SDL_GPUTextureFormat format)

Implementation

int sdlGetPixelFormatFromGpuTextureFormat(int format) {
  final sdlGetPixelFormatFromGpuTextureFormatLookupFunction = _libSdl
      .lookupFunction<Int32 Function(Int32 format), int Function(int format)>(
        'SDL_GetPixelFormatFromGPUTextureFormat',
      );
  return sdlGetPixelFormatFromGpuTextureFormatLookupFunction(format);
}