sdlGetNumJoystickButtons function joystick
Get the number of buttons on a joystick.
\param joystick an SDL_Joystick structure containing joystick information. \returns the number of buttons on success or -1 on failure; call SDL_GetError() for more information.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_GetJoystickButton \sa SDL_GetNumJoystickAxes \sa SDL_GetNumJoystickBalls \sa SDL_GetNumJoystickHats
extern SDL_DECLSPEC int SDLCALL SDL_GetNumJoystickButtons(SDL_Joystick *joystick)
Implementation
int sdlGetNumJoystickButtons(Pointer<SdlJoystick> joystick) {
final sdlGetNumJoystickButtonsLookupFunction = _libSdl
.lookupFunction<
Int32 Function(Pointer<SdlJoystick> joystick),
int Function(Pointer<SdlJoystick> joystick)
>('SDL_GetNumJoystickButtons');
return sdlGetNumJoystickButtonsLookupFunction(joystick);
}