sdlGetNumGamepadTouchpads function gamepad

int sdlGetNumGamepadTouchpads(
  1. Pointer<SdlGamepad> gamepad
)

Get the number of touchpads on a gamepad.

\param gamepad a gamepad. \returns number of touchpads.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL 3.2.0.

\sa SDL_GetNumGamepadTouchpadFingers

extern SDL_DECLSPEC int SDLCALL SDL_GetNumGamepadTouchpads(SDL_Gamepad *gamepad)

Implementation

int sdlGetNumGamepadTouchpads(Pointer<SdlGamepad> gamepad) {
  final sdlGetNumGamepadTouchpadsLookupFunction = _libSdl
      .lookupFunction<
        Int32 Function(Pointer<SdlGamepad> gamepad),
        int Function(Pointer<SdlGamepad> gamepad)
      >('SDL_GetNumGamepadTouchpads');
  return sdlGetNumGamepadTouchpadsLookupFunction(gamepad);
}