sdlGetNumGamepadTouchpadFingers function gamepad
Get the number of supported simultaneous fingers on a touchpad on a game gamepad.
\param gamepad a gamepad. \param touchpad a touchpad. \returns number of supported simultaneous fingers.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_GetGamepadTouchpadFinger \sa SDL_GetNumGamepadTouchpads
extern SDL_DECLSPEC int SDLCALL SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad *gamepad, int touchpad)
Implementation
int sdlGetNumGamepadTouchpadFingers(Pointer<SdlGamepad> gamepad, int touchpad) {
final sdlGetNumGamepadTouchpadFingersLookupFunction = _libSdl
.lookupFunction<
Int32 Function(Pointer<SdlGamepad> gamepad, Int32 touchpad),
int Function(Pointer<SdlGamepad> gamepad, int touchpad)
>('SDL_GetNumGamepadTouchpadFingers');
return sdlGetNumGamepadTouchpadFingersLookupFunction(gamepad, touchpad);
}