sdlGetMasksForPixelFormat function pixels
Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
\param format one of the SDL_PixelFormat values. \param bpp a bits per pixel value; usually 15, 16, or 32. \param Rmask a pointer filled in with the red mask for the format. \param Gmask a pointer filled in with the green mask for the format. \param Bmask a pointer filled in with the blue mask for the format. \param Amask a pointer filled in with the alpha mask for the format. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_GetPixelFormatForMasks
extern SDL_DECLSPEC bool SDLCALL SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask)
Implementation
bool sdlGetMasksForPixelFormat(
int format,
Pointer<Int32> bpp,
Pointer<Uint32> rmask,
Pointer<Uint32> gmask,
Pointer<Uint32> bmask,
Pointer<Uint32> amask,
) {
final sdlGetMasksForPixelFormatLookupFunction = _libSdl
.lookupFunction<
Uint8 Function(
Int32 format,
Pointer<Int32> bpp,
Pointer<Uint32> rmask,
Pointer<Uint32> gmask,
Pointer<Uint32> bmask,
Pointer<Uint32> amask,
),
int Function(
int format,
Pointer<Int32> bpp,
Pointer<Uint32> rmask,
Pointer<Uint32> gmask,
Pointer<Uint32> bmask,
Pointer<Uint32> amask,
)
>('SDL_GetMasksForPixelFormat');
return sdlGetMasksForPixelFormatLookupFunction(
format,
bpp,
rmask,
gmask,
bmask,
amask,
) ==
1;
}