sdlGetJoystickName function joystick
Get the implementation dependent name of a joystick.
\param joystick the SDL_Joystick obtained from SDL_OpenJoystick(). \returns the name of the selected joystick. If no name can be found, this function returns NULL; call SDL_GetError() for more information.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_GetJoystickNameForID
extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickName(SDL_Joystick *joystick)
Implementation
String? sdlGetJoystickName(Pointer<SdlJoystick> joystick) {
final sdlGetJoystickNameLookupFunction = _libSdl
.lookupFunction<
Pointer<Utf8> Function(Pointer<SdlJoystick> joystick),
Pointer<Utf8> Function(Pointer<SdlJoystick> joystick)
>('SDL_GetJoystickName');
final result = sdlGetJoystickNameLookupFunction(joystick);
if (result == nullptr) {
return null;
}
return result.toDartString();
}