sdlGetGpuTextureFormatFromPixelFormat function gpu
Get the GPU texture format corresponding to an SDL pixel format.
\param format a pixel format. \returns the corresponding GPU texture format, or SDL_GPU_TEXTUREFORMAT_INVALID if there is no corresponding GPU texture format.
\since This function is available since SDL 3.4.0.
extern SDL_DECLSPEC SDL_GPUTextureFormat SDLCALL SDL_GetGPUTextureFormatFromPixelFormat(SDL_PixelFormat format)
Implementation
int sdlGetGpuTextureFormatFromPixelFormat(int format) {
final sdlGetGpuTextureFormatFromPixelFormatLookupFunction = _libSdl
.lookupFunction<Int32 Function(Int32 format), int Function(int format)>(
'SDL_GetGPUTextureFormatFromPixelFormat',
);
return sdlGetGpuTextureFormatFromPixelFormatLookupFunction(format);
}